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Version: TEdit 5

Developing & Contributing

TEdit is open source and contributions are welcome.

Repository

https://github.com/TEdit/Terraria-Map-Editor

Prerequisites

  • Visual Studio 2022 (17.8+) or JetBrains Rider
  • .NET 10 SDKDownload
  • Git

Building

git clone https://github.com/TEdit/Terraria-Map-Editor.git
cd Terraria-Map-Editor
dotnet build

Running

Open TEdit.sln in Visual Studio or Rider and run the TEdit project.

Project Structure

ProjectDescription
TEditMain WPF application
TEdit.EditorEditor logic, tools, brush/paint modes
TEdit.TerrariaTerraria world file I/O and data models
TEdit.ConfigurationSettings and configuration

Contributing

  1. Fork the repository
  2. Create a feature branch
  3. Make your changes
  4. Submit a pull request

Check the GitHub Issues for open tasks and bug reports.

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